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start [2026/07/08 20:02] – Update Latest Update block: v0.37 promoted to Released, drop beta sub-block mariostart [2026/07/29 09:33] (current) – v0.41.1 patch release - promote Latest Public Release to v0.41.1 mario
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 ===== Latest Public Release ===== ===== Latest Public Release =====
-**Version 0.37** — Released July 8, 2026+**Version 0.41.1** — Released July 29, 2026
  
-Update 0.37 adds second layer of strategic depth to Astrosphere. Sector activity now feeds back into shipbuilding, projectile combat, the economy, and the station database — each system pulls weight because the others do.+A small maintenance build with three targeted fixes for calmer sector-loading experience and a more consistent weapon feel.
  
 Highlights: Highlights:
-  * **18 unique stations** — the game world now contains 18 individually designed stations +  * **Precision laser visual tweak** — The blue beam of the precision laser is now visually a bit slimmer 
-  * **Buy ship window redesigned** — a clearer UI window for purchasing ships +  * **Home Sector loading screen flicker** — The sector loading screen UI no longer flickers on scene change in the Home Sector 
-  * **Tooltips for every interactable object** — including scanned resource details on hover +  * **Shipyard maneuvering thrusters** — The maneuvering thrusters no longer start automatically in the shipyard
-  * **Intelligent lead-prediction** — automatic projectile weapons compute an intercept course per shot +
-  * **Dynamic per-sector economy** — sectors shift their stored economy index over time, shown as a chart in the trading dialog+
  
-[[:version_history:2026#0.37|Full 0.37 release notes →]]+[[:version_history:2026#v0.41.1|Full 0.41.1 release notes →]]
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start.1783533771.txt.gz · Last modified: by mario

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