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| start [2026/07/08 20:02] – Update Latest Update block: v0.37 promoted to Released, drop beta sub-block mario | start [2026/07/29 09:33] (current) – v0.41.1 patch release - promote Latest Public Release to v0.41.1 mario | ||
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| ===== Latest Public Release ===== | ===== Latest Public Release ===== | ||
| - | **Version 0.37** — Released July 8, 2026 | + | **Version 0.41.1** — Released July 29, 2026 |
| - | Update 0.37 adds a second layer of strategic depth to Astrosphere. Sector activity now feeds back into shipbuilding, | + | A small maintenance build with three targeted fixes for a calmer sector-loading experience |
| Highlights: | Highlights: | ||
| - | * **18 unique stations** — the game world now contains 18 individually designed stations | + | * **Precision laser visual tweak** — The blue beam of the precision laser is now visually a bit slimmer |
| - | * **Buy ship window redesigned** — a clearer | + | * **Home Sector loading screen flicker** — The sector loading screen |
| - | * **Tooltips for every interactable object** — including scanned resource details | + | * **Shipyard maneuvering thrusters** — The maneuvering thrusters no longer start automatically |
| - | * **Intelligent lead-prediction** — automatic projectile weapons compute an intercept course per shot | + | |
| - | * **Dynamic per-sector economy** — sectors shift their stored economy index over time, shown as a chart in the trading dialog | + | |
| - | [[: | + | [[: |
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start.1783533771.txt.gz · Last modified: by mario
