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| start [2026/07/12 09:07] – Update Latest Update to v0.38 mario | start [2026/07/29 09:33] (current) – v0.41.1 patch release - promote Latest Public Release to v0.41.1 mario | ||
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| ===== Latest Public Release ===== | ===== Latest Public Release ===== | ||
| - | **Version 0.38** — Released July 11, 2026 | + | **Version 0.41.1** — Released July 29, 2026 |
| - | Update 0.38 deepens the cargo loop and tightens ship handling. Persistent cargo drops in the sector | + | A small maintenance build with three targeted fixes for a calmer |
| Highlights: | Highlights: | ||
| - | * **Persistent cargo drops in the sector** — destroyed cargo spawns as lootable containers, saved per sector and per savegame | + | * **Precision laser visual tweak** — The blue beam of the precision laser is now visually |
| - | * **Cargo weight affects flight handling** — a full hold makes ships up to 10% heavier, ~9.1% slower, and less rotation-agile | + | * **Home Sector loading screen flicker** — The sector loading screen UI no longer flickers on scene change |
| - | * **New sprites for all spaceships** — every ship in the game has been re-sprited | + | * **Shipyard maneuvering thrusters** — The maneuvering thrusters no longer start automatically in the shipyard |
| - | * **Blueprint overhaul** — 800 total, category icons, duplicate merge, station-computer manager, pirate multi-drops | + | |
| - | * **Tooltip system overhaul** — more robust and noticeably faster | + | |
| - | [[: | + | [[: |
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start.1783840037.txt.gz · Last modified: by mario
