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| start [2026/07/16 19:38] – Update Latest Update to v0.39 mario | start [2026/07/29 09:33] (current) – v0.41.1 patch release - promote Latest Public Release to v0.41.1 mario | ||
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| ===== Latest Public Release ===== | ===== Latest Public Release ===== | ||
| - | **Version 0.39** — Released July 16, 2026 | + | **Version 0.41.1** — Released July 29, 2026 |
| - | Update 0.39 improves control, the first-session flow, NPC behavior, and sector performance. It adds configurable keybindings | + | A small maintenance build with three targeted fixes for a calmer sector-loading experience |
| Highlights: | Highlights: | ||
| - | * **Full keybinding system** — separate keyboard-and-mouse and controller layouts with globally saved custom bindings | + | * **Precision laser visual tweak** — The blue beam of the precision laser is now visually a bit slimmer |
| - | * **Improved onboarding and first jump** — clearer start flow, complete starting equipment, direct ship selection, and safer jump validation | + | * **Home Sector loading screen flicker** — The sector |
| - | * **Steam Deck controls** — standardized Xbox-compatible controller mapping with optional trackpad and back-button bindings | + | * **Shipyard maneuvering thrusters** — The maneuvering thrusters no longer start automatically in the shipyard |
| - | * **Performance and NPC improvements** — camera-aware sector particles, pooled effects, cleaner NPC sleep states, and more efficient | + | |
| - | * **Blueprint and pirate improvements** — more reliable Blueprint handling, corrected Blueprint weapon accuracy, and pirates that abandon pursuits more reliably | + | |
| - | [[: | + | [[: |
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start.1784223489.txt.gz · Last modified: by mario
