version_history
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version_history [2024/12/15 14:35] – mario | version_history [2025/05/16 16:39] (current) – mario | ||
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====== Version History ====== | ====== Version History ====== | ||
- | ===== 2024 ===== | + | ===== Older Version History |
- | ==== 0.21.1 ==== | + | [[: |
- | **//12.14.2024// | + | |
- | **Bug Fix: | + | ===== 2025 ===== |
- | * The research level issue has been fixed | + | |
- | ---- | + | ==== 0.27 ==== |
- | ==== 0.21 ==== | + | **//05.16.2025// ** |
- | **//12.12.2024//** | + | |
- | **New: | + | **New Content:** |
- | * 4 New Ships to unlock and command: Argo Freighter A, B, C, D | + | |
- | * Expanded System Slots for various ships | + | |
- | * New Option: Mute the game while running in the background | + | |
- | **Update: | + | |
- | * Discovered objects | + | * Pirate ships can now repair themselves when flying back to their starting point. |
- | * Resource Adjustment: Carbon appears more frequently in asteroids and moons | + | * A new dedicated loot UI provides better clarity and control when collecting items. |
- | * Improved Sensor Range: Starting value changed from 0 to 1 | + | |
- | **Bug Fix:** | + | **Improvements:** |
- | * Audio bug fixed: Engine noises during extraction removed | + | |
+ | * Pirates now behave more intelligently and dynamically – expect more tactical encounters. | ||
+ | * Sectors now contain more hazards and potentially increased pirate activity. | ||
+ | * The mining system has been refined for smoother gameplay. | ||
+ | * The mining UI is now clearer, more intuitive, and more efficient. | ||
+ | * Mining sound effects have been refreshed to enhance immersion. | ||
+ | * The station expansion UI has been improved for better usability. | ||
+ | * The star map UI has been updated to improve navigation. | ||
---- | ---- | ||
- | ==== 0.20 ==== | + | ==== 0.26 ==== |
- | **// | + | |
- | **New:** | + | **// |
- | * Multiple Save Slots for distinct game sessions | + | |
- | * Sector State Persistence: | + | |
- | **Update:** | + | **New Content:** |
- | * Updated Tooltips UI for better clarity and usability | + | |
- | * Font Symbols for Chinese, Japanese, and Korean improved for better readability | + | * The station upgrade system now features a completely redesigned user interface – cleaner, more modern, and much easier to use. |
+ | |||
+ | **Improvements: | ||
+ | |||
+ | * Fixed several bugs related to sector loading to ensure a more stable and reliable gameplay experience. | ||
---- | ---- | ||
- | ==== 0.19 ==== | + | ==== 0.25 ==== |
- | **// | + | |
- | **New: | + | **//02.28.2025// ** |
- | * New Weapon System: The Light Torpedo System is now available for precise strikes and maximum firepower. | + | |
- | * Loading Screen: A loading screen appears before entering each sector for an enhanced experience. | + | |
- | | + | |
- | **Update:** | + | **New Content:** |
- | * SFX Enhancements: Sound effects have been reworked for greater immersion. | + | |
+ | * Weapon System: Light Torpedo MK3 | ||
+ | * Reactors: | ||
+ | * Medium Reactor Core MK2 | ||
+ | * Medium Reactor Core MK3 | ||
+ | * Large Reactor Core | ||
+ | * Large Reactor Core MK2 | ||
+ | * Large Reactor Core MK3 | ||
+ | * Propulsion Systems: | ||
+ | * Photon Jet Engine MK4 | ||
+ | * Ion Engine MK4 | ||
+ | |||
+ | **Improvements: | ||
+ | |||
+ | * The user interface of the research system has been revised and reorganized to improve usability. | ||
---- | ---- | ||
- | ==== 0.18 ==== | + | ==== 0.24.2 ==== |
- | **// | + | |
- | **New:** | + | **// |
- | * Station Rooms now have tooltips displaying additional information. | + | |
- | * Costs for station rooms are refunded upon removal. | + | |
- | **Update:** | + | **Bugfix** |
- | * UI Design updated for a fresher, modern look. | + | |
- | **Bug Fixes: | + | |
- | * All UI icons are visible again. | + | |
- | * Achievement | + | |
- | * UI issue with ship system installation resolved. | + | |
---- | ---- | ||
- | ==== 0.17.1 ==== | + | ==== 0.24 ==== |
- | **// | + | |
- | **New Features:** | + | **// |
- | * Cargo Management: If station storage is full, excess items must be destroyed before returning. | + | |
- | * Widescreen Monitor Support: UI and game world now adjust dynamically to any screen resolution. | + | |
- | **Improvements: | + | **Chinese New Year Update.** |
- | * Aluminum and Gold are now more commonly found in asteroids. | + | |
- | * Resource spawn rates in debris fields significantly increased. | + | |
- | **Bug Fixes:** | + | **New:** |
- | * Station cargo space bug incorrectly limited | + | |
- | * Extraction Point Anomaly | + | * Manual Weapon Mode: You can now switch between automatic and manual firing for greater control in combat. |
+ | * Fire Mode Toggle: Press **F** | ||
+ | * Alert State Control: The alert state can now be controlled with the **R** key. | ||
+ | * Destruction of Civilian Ships: With manual firing enabled, you can now attack civilian ships. | ||
+ | * Wiki Button: A new button in the options menu provides direct access to the game wiki. | ||
+ | |||
+ | **New Systems and Ships:** | ||
+ | |||
+ | * Medium Cargo Expansion: A new ship system that increases your cargo capacity. | ||
+ | * Light Torpedo MK2: An upgraded weapon system dealing increased damage. | ||
+ | * Tianlong: A versatile combat ship with exceptional agility and a powerful reactor core. Inspired by the legend | ||
+ | * Fenghuang: Named after the mythical phoenix, this ship balances offense and defense. It features adaptive shield technology that regenerates after taking damage, along with a sophisticated weapon platform for medium to long-range combat. Perfect for strategic tacticians. | ||
+ | * Zhenwu: A heavily armored patrol ship equipped with energy absorption technology. With its durable structure and advanced sensor array, it excels in long-duration deep-space missions. Choosing the Zhenwu means relying on endurance, resilience, and precision counterattacks. | ||
+ | |||
+ | **Update: | ||
+ | |||
+ | * User interface improvements for a better player experience. | ||
+ | * Adjusted dialogue triggers for planets. | ||
+ | |||
+ | **Bug Fix:** | ||
+ | |||
+ | * Fixed an issue in the options menu where the button intended to return to the main menu would instead exit the game. | ||
+ | * Fixed a bug that prevented players from recovering resources when replacing ship systems. | ||
+ | * Fixed an issue in the research system where already researched items were not displayed as completed. | ||
---- | ---- | ||
- | ==== 0.17 ==== | + | ==== 0.23 ==== |
- | **//09.30.2024// | + | |
+ | **//01.10.2025// ** | ||
+ | |||
+ | **New:** | ||
+ | |||
+ | * Completely redesigned mining: The mining system has been rebuilt from the ground up to provide a fresh gameplay experience. | ||
- | **New Features:** | + | **Update:** |
- | * Photon Jet Engine: A new engine type adds more variety to ship propulsion systems. | + | |
- | * Advanced Ship Systems: New engines like Ion Engine MK2, MK3, Photon Jet Engine MK2, and MK3 are available. | + | |
- | * Ship Weight and Thrust: Ships now have specific weights, and engines provide thrust values that influence speed. | + | |
- | * Shipyard Display: Ship weight and speed are now shown in the shipyard. | + | |
- | * Credit Production: Credits continue generating while in a sector. | + | |
- | **Optimizations: | + | |
- | * UI Update: Tooltips | + | |
- | * Pirate Ships: Structural integrity of pirate ships updated. | + | |
- | * Resource Distribution: | + | |
- | * Cost Balancing: Advanced Mining Laser system costs rebalanced. | + | |
- | * Atlas Carrier: Two additional engine system slots added to the Atlas Carrier. | + | |
- | **Bug Fixes: | ||
- | * Galactic Trade: Bulk buying/ | ||
- | * Ship System UI: Issue with ship system installation responsiveness resolved. | ||
version_history.1734269746.txt.gz · Last modified: by mario