version_history
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version_history [2025/02/02 19:19] – mario | version_history [2025/05/16 16:39] (current) – mario | ||
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====== Version History ====== | ====== Version History ====== | ||
- | ===== 2025 ===== | + | ===== Older Version History |
- | ==== 0.24 ==== | + | [[: |
- | **// | + | |
- | **Chinese New Year Update.** | + | ===== 2025 ===== |
- | **New: | + | ==== 0.27 ==== |
- | * Manual Weapon Mode: You can now switch between automatic and manual firing for greater control in combat. | + | |
- | * Fire Mode Toggle: Press **F** to switch between automatic and manual firing. | + | |
- | * Alert State Control: The alert state can now be controlled with the **R** key. | + | |
- | * Destruction of Civilian Ships: With manual firing enabled, you can now attack civilian ships. | + | |
- | * Wiki Button: A new button in the options menu provides direct access to the game wiki. | + | |
- | **New Systems and Ships: | + | **//05.16.2025// |
- | * Medium Cargo Expansion: A new ship system that increases your cargo capacity. | + | |
- | * Light Torpedo MK2: An upgraded weapon system dealing increased damage. | + | |
- | | + | |
- | | + | |
- | * Zhenwu: A heavily armored patrol ship equipped with energy absorption technology. With its durable structure and advanced sensor array, it excels in long-duration deep-space missions. Choosing the Zhenwu means relying on endurance, resilience, and precision counterattacks. | + | |
- | **Update:** | + | **New Content:** |
- | * User interface improvements for a better player experience. | + | |
- | * Adjusted dialogue triggers for planets. | + | |
- | **Bug Fix: | + | |
- | * Fixed an issue in the options menu where the button intended | + | * Pirate ships can now repair themselves when flying back to their starting point. |
- | * Fixed a bug that prevented players from recovering resources | + | * A new dedicated loot UI provides better clarity and control |
- | * Fixed an issue in the research system where already researched | + | |
- | ---- | + | **Improvements: |
- | + | * Pirates now behave more intelligently and dynamically – expect more tactical encounters. | |
- | ==== 0.23 ==== | + | * Sectors now contain more hazards and potentially increased pirate activity. |
- | **//01.10.2025// | + | * The mining system has been refined for smoother |
- | + | * The mining UI is now clearer, more intuitive, and more efficient. | |
- | **New: | + | * Mining sound effects have been refreshed to enhance immersion. |
- | * Completely redesigned mining: | + | * The station expansion |
- | + | * The star map UI has been updated to improve navigation. | |
- | **Update:** | + | |
- | * The UI design | + | |
---- | ---- | ||
- | ===== 2024 ===== | + | ==== 0.26 ==== |
- | ==== 0.22 ==== | + | **//05.12.2025// ** |
- | **//12.29.2024//** | + | |
- | **New: | + | **New Content:** |
- | * The Escape key now closes all open UI windows. | + | |
- | **Update: | + | |
- | | + | |
- | * Players now start with 200 Credits | + | |
- | **Bug Fixes:** | + | **Improvements:** |
- | * Fixed a bug where a sector could not be entered on the first attempt. | + | |
- | * Fixed an issue preventing research level progression. | + | |
- | * Tooltips now correctly disappear when the Escape key is pressed. | + | |
- | ---- | + | |
- | + | ||
- | ==== 0.21.1 ==== | + | |
- | **//12.14.2024// | + | |
- | + | ||
- | **Bug Fix: | + | |
- | * The research level issue has been fixed | + | |
---- | ---- | ||
- | ==== 0.21 ==== | + | ==== 0.25 ==== |
- | **// | + | |
- | **New:** | + | **// |
- | * 4 New Ships to unlock and command: Argo Freighter A, B, C, D | + | |
- | * Expanded System Slots for various ships | + | |
- | * New Option: Mute the game while running in the background | + | |
- | **Update:** | + | **New Content:** |
- | * Discovered objects are saved and reappear when revisiting sectors | + | |
- | * Resource Adjustment: Carbon appears more frequently in asteroids and moons | + | |
- | * Improved Sensor Range: Starting value changed from 0 to 1 | + | |
- | **Bug Fix:** | + | * Weapon System: Light Torpedo MK3 |
- | * Audio bug fixed: Engine | + | |
+ | | ||
+ | | ||
+ | * Large Reactor Core | ||
+ | * Large Reactor Core MK2 | ||
+ | * Large Reactor Core MK3 | ||
+ | * Propulsion Systems: | ||
+ | * Photon Jet Engine | ||
+ | * Ion Engine MK4 | ||
- | ---- | + | **Improvements:** |
- | + | ||
- | ==== 0.20 ==== | + | |
- | **// | + | |
- | + | ||
- | **New:** | + | |
- | * Multiple Save Slots for distinct game sessions | + | |
- | * Sector State Persistence: | + | |
- | **Update: | + | |
- | * Updated Tooltips UI for better clarity | + | |
- | * Font Symbols for Chinese, Japanese, and Korean improved for better readability | + | |
---- | ---- | ||
- | ==== 0.19 ==== | + | ==== 0.24.2 ==== |
- | **// | + | |
- | **New: | + | **//02.02.2025// ** |
- | * New Weapon System: The Light Torpedo System is now available for precise strikes and maximum firepower. | + | |
- | * Loading Screen: A loading screen appears before entering each sector for an enhanced experience. | + | |
- | | + | |
- | **Update:** | + | **Bugfix** |
- | * SFX Enhancements: | + | |
- | ---- | + | |
- | + | ||
- | ==== 0.18 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Station Rooms now have tooltips displaying additional information. | + | |
- | * Costs for station rooms are refunded upon removal. | + | |
- | + | ||
- | **Update: | + | |
- | * UI Design updated for a fresher, modern look. | + | |
- | + | ||
- | **Bug Fixes: | + | |
- | * All UI icons are visible again. | + | |
- | * Achievement | + | |
- | * UI issue with ship system installation resolved. | + | |
---- | ---- | ||
- | ==== 0.17.1 ==== | + | ==== 0.24 ==== |
- | **// | + | |
- | **New Features:** | + | **// |
- | * Cargo Management: If station storage is full, excess items must be destroyed before returning. | + | |
- | * Widescreen Monitor Support: UI and game world now adjust dynamically to any screen resolution. | + | |
- | **Improvements: | + | **Chinese New Year Update.** |
- | * Aluminum and Gold are now more commonly found in asteroids. | + | |
- | * Resource spawn rates in debris fields significantly increased. | + | |
- | **Bug Fixes:** | + | **New:** |
- | * Station cargo space bug incorrectly limited to 1000 fixed. | + | |
- | * Extraction Point Anomaly now clearly visible ahead of all sector objects. | + | |
- | ---- | + | * Manual Weapon Mode: You can now switch between automatic and manual firing for greater control in combat. |
+ | * Fire Mode Toggle: Press **F** to switch between automatic and manual firing. | ||
+ | * Alert State Control: The alert state can now be controlled with the **R** key. | ||
+ | * Destruction of Civilian Ships: With manual firing enabled, you can now attack civilian ships. | ||
+ | * Wiki Button: A new button in the options menu provides direct access to the game wiki. | ||
- | ==== 0.17 ==== | + | **New Systems and Ships:** |
- | **// | + | |
- | **New Features: | + | |
- | * Photon Jet Engine: A new engine type adds more variety to ship propulsion systems. | + | * Light Torpedo |
- | * Advanced Ship Systems: New engines like Ion Engine | + | * Tianlong: A versatile combat ship with exceptional agility |
- | * Ship Weight and Thrust: Ships now have specific weights, | + | * Fenghuang: Named after the mythical phoenix, this ship balances offense and defense. It features adaptive shield technology that regenerates after taking damage, along with a sophisticated weapon platform for medium to long-range combat. Perfect for strategic tacticians. |
- | * Shipyard Display: Ship weight and speed are now shown in the shipyard. | + | * Zhenwu: A heavily armored patrol ship equipped with energy absorption technology. With its durable structure and advanced sensor array, it excels |
- | * Credit Production: Credits continue generating while in a sector. | + | |
- | **Optimizations: | + | **Update:** |
- | * UI Update: | + | |
- | | + | |
- | | + | |
- | * Cost Balancing: Advanced Mining Laser system costs rebalanced. | + | |
- | * Atlas Carrier: Two additional engine system slots added to the Atlas Carrier. | + | |
- | **Bug Fixes: | + | |
- | * Galactic Trade: Bulk buying/ | + | * Adjusted dialogue triggers for planets. |
- | * Ship System UI: Issue with ship system installation responsiveness resolved. | + | |
- | ---- | + | **Bug Fix:** |
- | ==== 0.16 ==== | + | |
- | **// | + | * Fixed a bug that prevented players from recovering |
- | + | * Fixed an issue in the research system where already researched items were not displayed as completed. | |
- | **New: | + | |
- | | + | |
- | * Mineable Nebulae: Valuable | + | |
- | * New Planets and Moons: Added for visual variety and atmospheric depth. | + | |
- | + | ||
- | **Update: | + | |
- | * Space Stations: Appear more frequently | + | |
- | * Research Costs: Rebalanced for fairer progression. | + | |
---- | ---- | ||
- | ==== 0.15 ==== | + | ==== 0.23 ==== |
- | **// | + | |
- | **New: | + | **//01.10.2025// ** |
- | * Resource Management: Various resources are now required for upgrades, research, and purchases. | + | |
- | * Asteroids and Moons: Adjusted to match different danger levels. | + | |
- | | + | |
- | **Update:** | + | **New:** |
- | * Galactic Trade: Collectible resources can only be sold, not purchased. | + | |
- | * UI Updates: Improved tutorial UI for user-friendliness. | + | |
- | **Bug Fixes:** | + | |
- | * Fixed the star map search bug that incorrectly increased its level. | + | |
- | * Resolved | + | |
- | ---- | + | **Update:** |
- | ==== 0.14 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Star Map: Replaces the sector and jump UI for better navigation and interaction. | + | |
- | * Sector Access after Destruction: | + | |
- | + | ||
- | **Update: | + | |
- | * UI Elements: Various UI improvements for a better user experience. | + | |
- | + | ||
- | **Bug Fixes: | + | |
- | * Fixed ship collision issues. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.13 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Dialogue System: Reworked with new dialogues for planets and spaceships. | + | |
- | + | ||
- | **Update: | + | |
- | * UI Scaling: Enhanced for better readability. | + | |
- | * Code Stability: Improved for smoother performance. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.12 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Achievements: | + | |
- | + | ||
- | **Update: | + | |
- | * UI Revision: Updated interface for improved usability. | + | |
- | * UI Scaling: Now adjusts automatically based on resolution. | + | |
- | * Language Support: Optimized Chinese character rendering. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.11 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Health Bars: All ships now have visible health bars. | + | |
- | * Unique Ship Names: Foreign ships now feature distinct names. | + | |
- | + | ||
- | **Update: | + | |
- | * Text Display: Object text is now displayed correctly. | + | |
- | * Icon Alignment: Improved icon positioning in sectors. | + | |
- | * Save Data: More efficient game saving system. | + | |
- | + | ||
- | **Bug Fixes: | + | |
- | * General code improvements. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.10 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Sector Objects: Added abandoned stations. | + | |
- | * Enemy Indicators: Visible indicators for enemy ships. | + | |
- | * Custom Cursor: Added custom mouse cursor for enemies. | + | |
- | * Combat System: Overhauled | + | |
- | * Researchable Ship Systems: Added new reactors and lasers. | + | |
- | + | ||
- | **Update: | + | |
- | * Mining System: Complete overhaul with new VFX and SFX. | + | |
- | * UI Enhancements: | + | |
- | * Resource Density: Adjusted based on sector danger levels. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.9.6 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Tutorial: Added an in-game tutorial for new players. | + | |
- | + | ||
- | **Update: | + | |
- | * Fullscreen Mode: Game starts in fullscreen by default. | + | |
- | * Background Operation: Game continues running when switching programs. | + | |
- | + | ||
- | **Bug Fixes: | + | |
- | * Fixed game crash when switching to another program. | + | |
- | * Updated UI and splash screen. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== Hotfix 0.9.5.1 ==== | + | |
- | **// | + | |
- | + | ||
- | **Bug Fix: | + | |
- | * Objects in sectors can now be clicked again. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.9.5 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * Pause Notification: | + | |
- | * Sector Distance Alert: Warns when moving too far from the sector. | + | |
- | * Spacebar Pause: Allows pausing in the home sector using the spacebar. | + | |
- | + | ||
- | **Update: | + | |
- | * Options Menu: Revamped for better organization. | + | |
- | * Tooltip Texts: Revised for clearer instructions. | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.9.4 ==== | + | |
- | **// | + | |
- | + | ||
- | **New: | + | |
- | * System Slots: Ships now have expanded system slots for better customization. | + | |
- | + | ||
- | **Update: | + | |
- | * Save Optimization: | + | |
- | + | ||
- | ---- | + | |
- | + | ||
- | ==== 0.9.3.1 ==== | + | |
- | **// | + | |
- | + | ||
- | **Update: | + | |
- | * Chinese Characters: Increased character support for better readability. | + | |
- | + | ||
- | **Bug Fixes: | + | |
- | * Infinite Research Bug: Fixed an exploit that allowed infinite research levels. | + | |
- | * Ship System Build: Resolved a bug where rapid clicks allowed multiple system builds. | + | |
version_history.1738520378.txt.gz · Last modified: by mario