version_history
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| version_history [2025/06/20 11:29] – mario | version_history [2025/09/16 13:54] (current) – mario | ||
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| Line 6: | Line 6: | ||
| ===== 2025 ===== | ===== 2025 ===== | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.31 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **New Features:** | ||
| + | |||
| + | * Trade UI redesigned – cleaner, faster to use. Added Sell All and Buy All buttons. | ||
| + | * Loot All button – grab everything with a single click. | ||
| + | * Reverse flight limit – flying backwards is now capped at 30% speed for more realism. | ||
| + | |||
| + | **Updated: | ||
| + | |||
| + | * Code improvements to prevent UI-related crashes. | ||
| + | * Improved planet spawner for more variety. | ||
| + | * Loot UI now closes automatically when all items are collected. | ||
| + | * Mining UI now closes automatically when all resources are depleted. | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Fixed a tutorial issue: canceling it no longer makes it restart automatically. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.30 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **New Features:** | ||
| + | |||
| + | * Objects in sectors now cause significantly less CPU load, improving overall performance. | ||
| + | |||
| + | **Updated: | ||
| + | |||
| + | * Sector loading has been optimized and runs more reliably. | ||
| + | * More efficient memory management for UI images such as icons. | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Various minor issues have been resolved. | ||
| + | * Particle system problems during ship movement have been fixed. | ||
| + | * The waypoint indicator now correctly disappears when you start controlling your ship with the keyboard. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.29 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **New Features:** | ||
| + | |||
| + | * Waypoints on the Sector Map | ||
| + | * Create a waypoint with Right Mouse Button (RMB). | ||
| + | * Chain multiple waypoints with Shift + RMB. | ||
| + | * Your ship will auto-fly to the next waypoint once placed. | ||
| + | * Sector Borders are now visible on both Sector Map and Minimap. | ||
| + | |||
| + | **Updates: | ||
| + | |||
| + | * Added icons to the Home Sector menu. | ||
| + | * Redesigned Sector Map for better readability and route planning. | ||
| + | * Danger Level distribution improved: | ||
| + | * Sensor Range 5 → more Danger Level 4 sectors. | ||
| + | * Sensor Range 6 → mostly Danger Level 5 sectors. | ||
| + | * More scannable objects per sector → more discoveries & choices. | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Fixed translation display issues in the Extraction UI. | ||
| + | * Fixed UI display for selected containers. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.28.4 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Research tooltips now show the correct ResearchItem costs (credits + resources). No more false “green” entries like Pulse Laser or Argo Freighter A — display & buy logic are finally in sync. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.28.3 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Fixed Galactic Market unlock (can now be researched, built and used properly) | ||
| + | * Research tooltips now show resource costs in red/green instead of only white | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.28.2 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * Fixed issue with advanced mining lasers. | ||
| + | |||
| + | ---- | ||
| + | |||
| + | ==== 0.28.1 ==== | ||
| + | |||
| + | **// | ||
| + | |||
| + | **Bug Fixes:** | ||
| + | |||
| + | * The maximum storage capacity in the station now displays correctly. | ||
| + | * Fixed a crash in the main menu that could occur while the background music was playing. | ||
| + | |||
| + | ---- | ||
| ==== 0.28 ==== | ==== 0.28 ==== | ||
| - | **// | + | **// |
| **Changes: | **Changes: | ||
| - | * 60 FPS is now set as the default value for a smoother gameplay experience right from the start. | + | |
| **Bug Fixes:** | **Bug Fixes:** | ||
| Line 24: | Line 140: | ||
| ==== 0.27 ==== | ==== 0.27 ==== | ||
| - | **// | + | **// |
| **New Content:** | **New Content:** | ||
| - | * All civilian ships are now differently armed and will fight back when attacked – no more easy targets! | + | |
| * Pirate ships can now repair themselves when flying back to their starting point. | * Pirate ships can now repair themselves when flying back to their starting point. | ||
| * A new dedicated loot UI provides better clarity and control when collecting items. | * A new dedicated loot UI provides better clarity and control when collecting items. | ||
version_history.1750411749.txt.gz · Last modified: by mario
