version_history
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| version_history [2026/06/23 21:34] – Add 0.34 and 0.35 release notes to 2026 section mario | version_history [2026/07/29 09:33] (current) – v0.41.1 patch release - update hub latest public release reference mario | ||
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| ====== Version History ====== | ====== Version History ====== | ||
| + | |||
| + | **Currently in beta:** Nothing currently in beta. The latest public release is [[: | ||
| ===== Older Version History ===== | ===== Older Version History ===== | ||
| - | * [[: | + | * [[: |
| - | * [[: | + | * [[: |
| - | + | * [[:version_history:2024|2024]] | |
| - | ===== 2026 ===== | + | |
| - | + | ||
| - | ==== 0.35 ==== | + | |
| - | **// | + | |
| - | + | ||
| - | **New Features: | + | |
| - | + | ||
| - | * **Objects window:** A dedicated UI window lists every object currently detected within your sensor range, updated in real time as contacts enter or leave. | + | |
| - | * **Direct target designation:** Mark a target from the new Objects window and your ship will automatically engage and fire on it. | + | |
| - | * **Automatic red alert:** The red alert state now self-clears as soon as no enemies remain in sensor range. | + | |
| - | * **Sector-based economy:** Each sector maintains its own supply and demand profile, so item prices shift per sector — where you buy and sell now matters. | + | |
| - | * **Localization overhaul:** All translated text was revised for clarity, consistency, | + | |
| - | * **CJK character update:** The Chinese, Japanese, and Korean character sets were refreshed so newly localized strings render correctly. | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | ==== 0.34 ==== | + | |
| - | **// | + | |
| - | + | ||
| - | **New Features: | + | |
| - | + | ||
| - | * **Ship damage persistence: | + | |
| - | * **Damage indicator: | + | |
| - | + | ||
| - | **Updated: | + | |
| - | + | ||
| - | * Star Map updated; previously selected sectors and ships are now automatically preselected. | + | |
| - | * Improved ship selection and Ship Designer; the Ship Designer now selects the last ship you used. | + | |
| - | * Improved Steam Deck and gamepad support; reworked input mode switching for more consistent controller and keyboard/ | + | |
| - | * Improved gamepad text input. | + | |
| - | * Improved waypoint synchronization between the game world and the sector map. | + | |
| - | + | ||
| - | **Bug Fixes:** | + | |
| - | + | ||
| - | * Fixed an issue where distant stars were not visible on the Star Map. | + | |
| - | * Fixed a Research UI issue where colors did not update correctly when resources changed. | + | |
| - | * Improved UI closing behavior across several menus. | + | |
| - | * Improved tooltip cleanup and reliability. | + | |
| - | * General bug fixes and stability improvements. | + | |
| - | + | ||
| - | ---- | + | |
| - | + | ||
| - | ==== 0.33 ==== | + | |
| - | + | ||
| - | **// | + | |
| - | + | ||
| - | **New Features: | + | |
| - | + | ||
| - | * UI Scaling option: You can now adjust the overall UI scale in the Options menu. | + | |
| - | * Star Map UI redesign: The Star Map got a complete UI overhaul. | + | |
| - | * Extraction UI redesign: Improved layout for a much better overview while extracting/ | + | |
| - | * Controller support (in-sector): | + | |
| - | * Delete confirmation popup: Added a confirmation dialog when deleting a sector (to prevent accidental deletes). | + | |
| - | * Tutorial → Tips Window: The previous tutorial has been removed and replaced with a Tips UI window featuring short, mini tutorial-style tips. | + | |
| - | + | ||
| - | **Updated: | + | |
| - | + | ||
| - | * Research UI adjustments | + | |
| - | * Tooltips scaling behavior: Tooltips are now +10% larger whenever your global UI scale is set above 100% | + | |
| - | * Sector Map UI adjustments | + | |
| - | * Top UI bar updated and slightly enlarged | + | |
| - | * Updated fonts for Chinese / Japanese / Korean | + | |
| - | * Additional small code improvements and cleanup | + | |
version_history.1782243252.txt.gz · Last modified: by mario
