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Welcome to the Astrosphere Wiki

Astrosphere

Astrosphere is a sci-fi strategy adventure where you command a custom-built space station and venture into unknown star systems. Build ships, research new technologies, gather resources, and survive dangerous missions — but be careful: if your ship is destroyed, you lose your cargo.

This wiki is your central hub for everything related to the game.


Getting Started

New to Astrosphere? These guides will get you into your first sector quickly:


Game Systems

Ships & Combat

  • Spaceships — All ship classes, compare stats and pick your favorite
  • Ship Systems — Weapons, shields, engines, sensors
  • System Slots — How Primary, Tactical, Reactor, Engine slots work

Resources & Economy

  • Items — Resources, components, loot, trade goods
  • Research — Unlock new ships and ship systems
  • Sectors — What you'll find out there

Exploration

Community & Platforms

Astrosphere lives across several official channels. Pick the one that fits what you want to do:

Channel What it's for Link
Steam Store Purchase the game, read updates, check system requirements store.steampowered.com →
Steam Community Hub Screenshots, player guides, official announcements steamcommunity.com →
Steam Forums Report bugs, share feedback, follow dev announcements Discussions →
Discord Server Chat with the community and talk directly to the developer discord.gg →
Official Wiki Ships, items, research, sectors, guides, patch notes wiki.astrosphere.mariojacob.com →
Developer Website Game info, press kit, dev blog, contact mariojacob.com →

Latest Update

Latest Public Release

Version 0.38 — Released July 11, 2026

Update 0.38 deepens the cargo loop and tightens ship handling. Persistent cargo drops in the sector tie combat and salvage together; cargo weight now affects flight dynamics; every ship in the game gets a new sprite set.

Highlights:

  • Persistent cargo drops in the sector — destroyed cargo spawns as lootable containers, saved per sector and per savegame
  • Cargo weight affects flight handling — a full hold makes ships up to 10% heavier, ~9.1% slower, and less rotation-agile
  • New sprites for all spaceships — every ship in the game has been re-sprited
  • Blueprint overhaul — 800 total, category icons, duplicate merge, station-computer manager, pirate multi-drops
  • Tooltip system overhaul — more robust and noticeably faster

Full 0.38 release notes →


Wiki Notice

This wiki is actively maintained alongside Early Access. If you can't find what you're looking for, the in-game codex or the Steam Forums may help in the meantime.

Want to contribute or report a wiki issue? Contact the developer on Discord.

start.txt · Last modified: by mario

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